Earlier we told you that SkyFire would be released within the next few days, and it turns out that SkyFire actually was released this morning at around 11 AM Pacific Time. We didn't got a chance to test this application out and write a review because it was pulled from the App Store. Apple had nothing to do with it this time, the company pulled SkyFire because their servers could not handle the amount of traffic that was coming. SkyFire works by directly converting Flash Content to HTML5, which is a supported format by almost all mobile devices. This converting process consumes a lot of bandwidth; much more than the Skyfire devs  expected.


A word from the SkyFire Team :

Skyfire for iPhone has been received with unbelievable enthusiasm. Despite our best attempts and predictions, the demand far exceeds our initial projections.


The user experience was performing well for the first few hours, but as the surge continued, the peak load on our servers and bandwidth caused the video experience to degrade.


Thus we are effectively ‘sold out’ and will temporarily not accept new purchases from the App Store. We are working really hard to increase capacity and will be accepting new purchases from the App Store as soon as we can support it.


We are very grateful for the demand. Within 5 hours, Skyfire for iPhone became the top grossing app, the third highest paid app overall and the top application in the Utilities category. Wow!


Please bear with us as we bring our capacity in line with the incredible demand – stay tuned.


Thanks, Robert.


If you have tried SkyFire, let us know your feedback in the comments section below.